2014年04月06日 星期日 14:26
David Gould’s acclaimed first book, Complete Maya Programming: An Extensive Guide to MEL and the C++ API, provides artists and programmers with a deep understanding of the way Maya works and how it can be enhanced and customized through programming. In his new book David offers a gentle, intuitive introduction to the core ideas of computer graphics.
Each concept is explained progressively and is fully implemented in both MEL and C++ so that an artist or programmer can use the source code directly in their own programs. Geometry and modeling are covered in detail with progressively more complex examples demonstrating all of Maya’s possible programming features. David Gould’s first volume is widely regarded as the most authoritative reference on Maya programming. Volume II continues this tradition and provides an unmatched guide for the artist and programmer tackling complex tasks.
Table of Contents
Chapter 1. Introduction
Chapter 2. Points
Chapter 3. Vectors
Chapter 4. Rotations
Chapter 5. Transformations
Chapter 6. Transform Nodes
Chapter 7. Coordinate Frames
Chapter 8. Polygonal Meshes
Chapter 9. Nurbs
Chapter 10. Subdivision Surfaces
Chapter 11. Contexts (Tools)
Appendix A. Further Learning
Appendix B. Further Reading
2014年04月06日 星期日 15:01
肿么木有链接呢?
2014年04月06日 星期日 15:27
链接:http://pan.baidu.com/s/1pJ6USHH 密码:einu
2014年04月06日 星期日 15:30
感谢!
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