2014年02月14日 星期五 09:05
Objective-C Programmer’s Reference provides the tools necessary to write software in Objective-C—the language of choice for developing iOS and OS X applications. Author Carlos Oliveira begins from the basic building blocks of the language. He shows how to create correct and efficient applications by applying your knowledge of object-oriented and structured programming. This book:
Objective-C Programmer’s Reference makes extensive use of concepts already mastered by developers who are fluent in other languages such as C++, Java, Perl, and Python. The author’s approach is logical and structured, and even novice developers will have an easy time absorbing the most important topics necessary to program in Objective-C.
Objective-C Programmer’s Reference is a book for professional developers in Objective-C, or those who are moving to Objective-C from other languages. The book is written for readers who lack the time to invest in more traditional books, which usually spend hundreds of pages to explain concepts that are part of the working programmer’s standard vocabulary.
What you’ll learn
Who this book is for
Objective-C Programmer’s Reference is for programmers in Objective-C who are looking for a handy reference to keep them on top of their game. The book is also designed for programmers moving to Objective-C from some other language, especially from another C-like language such as Java or C#, providing just that additional bit that is needed to transfer their expertise into Objective-C and get a leg up on creating applications for the iOS and OS X platforms underlying Apple’s hugely successful devices such as the iPhone, iPad, and Macbook.
Table of Contents
Part 1: The Language
Chapter 1. The C in Objective-C
Chapter 2. Classes
Chapter 3. Strings and Container Classes
Chapter 4. Categories and Protocols
Chapter 5. Inheritance
Chapter 6. Blocks
Chapter 7. Dynamic Binding
Chapter 8. Memory Management
Chapter 9. Key-Value Coding
Chapter 10. The File System
Part 2: Reference
Chapter 11. The Foundation Framework
Part 3: The Tools
Chapter 12. The Compiler
Chapter 13. The Preprocessor
Chapter 14. Unit Testing
Chapter 15. Debugging
Part 4: Writing Apps for OS X and iOS
Chapter 16. Building OS X GUI Applications
Chapter 17. Building iOS Apps
2014年02月14日 星期五 09:31
thanks
2014年02月14日 星期五 09:42
链接:http://pan.baidu.com/s/1gdDV0xd 密码:680w
Zeuux © 2024
京ICP备05028076号