2013年12月30日 星期一 15:42
The new C++11 standard allows programmers to express ideas more clearly, simply, and directly, and to write faster, more efficient code. Bjarne Stroustrup, the designer and original implementer of C++, has reorganized, extended, and completely rewritten his definitive reference and tutorial for programmers who want to use C++ most effectively.
The C++ Programming Language, Fourth Edition, delivers meticulous, richly explained, and integrated coverage of the entire language—its facilities, abstraction mechanisms, standard libraries, and key design techniques. Throughout, Stroustrup presents concise, “pure C++11” examples, which have been carefully crafted to clarify both usage and program design. To promote deeper understanding, the author provides extensive cross-references, both within the book and to the ISO standard.
New C++11 coverage includes:
Topics addressed in this comprehensive book include:
This fourth edition makes C++11 thoroughly accessible to programmers moving from C++98 or other languages, while introducing insights and techniques that even cutting-edge C++11 programmers will find indispensable.
This is a hardcover version of the Fourth Edition. Content in this hardcover and the paperback version is identical.
This book features an enhanced, layflat binding, which allows the book to stay open more easily when placed on a flat surface. This special binding method—noticeable by a small space inside the spine—also increases durability.
Table of Contents
Part I: Introductory Material
Chapter 1. Notes to the Reader
Chapter 2. A Tour of C++: The Basics
Chapter 3. A Tour of C++: Abstraction Mechanisms
Chapter 4. A Tour of C++: Containers and Algorithms
Chapter 5. A Tour of C++: Concurrency and Utilities
Part II: Basic Facilities
Chapter 6. Types and Declarations
Chapter 7. Pointers, Arrays, and References
Chapter 8. Structures, Unions, and Enumerations
Chapter 9. Statements
Chapter 10. Expressions
Chapter 11. Select Operations
Chapter 12. Functions
Chapter 13. Exception Handling
Chapter 14. Namespaces
Chapter 15. Source Files and Programs
Part III: Abstraction Mechanisms
Chapter 16. Classes
Chapter 17. Construction, Cleanup, Copy, and Move
Chapter 18. Overloading
Chapter 19. Special Operators
Chapter 20. Derived Classes
Chapter 21. Class Hierarchies
Chapter 22. Run-Time Type Information
Chapter 23. Templates
Chapter 24. Generic Programming
Chapter 25. Specialization
Chapter 26. Instantiation
Chapter 27. Templates and Hierarchies
Chapter 28. Metaprogramming
Chapter 29. A Matrix Design
Part IV: The Standard Library
Chapter 30. Standard Library Summary
Chapter 31. STL Containers
Chapter 32. STL Algorithms
Chapter 33. STL Iterators
Chapter 34. Memory and Resources
Chapter 35. Utilities
Chapter 36. Strings
Chapter 37. Regular Expressions
Chapter 38. I/O Streams
Chapter 39. Locales
Chapter 40. Numerics
Chapter 41. Concurrency
Chapter 42. Threads and Tasks
Chapter 43. The C Standard Library
Chapter 44. Compatibility
2013年12月30日 星期一 16:19
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